2017-18 Semester 1 Year 2 – Control

What other ways can we use to control a computer, other than simply using a keyboard and a mouse? This project seeks to explore a range of hardware input methods – buttons, switches, sliders, knobs – and how, when used singly and in combination, they can affect computer-based realtime environments.

The project is based around the keyword control. Consider this word both in its literal and in its wider contexts – the notion of controlling; forced control; expressive control; control as having both positive and negative connotations.

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