Viola Rekvényi This project aims to analyse and appraise the use of traditional hand-drawn (analogue) images to render a … More
Category: 2016-17
2016-17 Term 3 Year 3 – Data Visualisation
Grant Glennie This project aims to equip students with the ability to visually encode data using procedural methods, exploring different … More
2016-17 Term 3 Year 2 – Mixed Reality
Hana Seo During this project, students explore the concept of mixed reality. Using Paul Milgram’s theory of the Reality-Virtuality continuum … More
2016-17 Term 3 Year 1 – Dimensions
Olof Nilsson This project is designed to introduce students to Maya’s 3d environment through the creation of a convincing ‘Diorama’ … More
2016-17 Term 2 Year 1 – Soundscapes
Ankita Nagaraj Soundscapes was a short weeklong project which allowed students to explore creative sound design. They were asked to … More
2016-17 Term 2 Year 2 – EcoSystems
Hana Seo In Ecosystems students are introduced to the new domain of classes, polymorphism, inheritance, and encapsulation. Object-Oriented Programming techniques … More
2016-17 Term 2 Year 2 – Typographic
Sam Velebny This project aims to explore text in many forms: graphic and pictorial, structural, and interpretative. Students are encouraged … More
2016-17 Term 2 Year 1 – Product Design CoLab
Sally Nimmo and Callum Blair Interactions are part of the use and experience of products as well as services. This … More
2016-17 Term 2 Year 3 – Motion Graphics
Grant Glennie There are many and varied approaches to making film, graphics, and multimedia it is therefore timely to … More
2016-17 Term 2 Year 3 – Design Domain Part 2
Grant Glennie “Design traditionally has viewed problems as being complicated and could be solved by breaking them into smaller pieces. This approach … More