2016-17 Term 2 Year 1 – Product Design CoLab


Sally Nimmo and Callum Blair

Interactions are part of the use and experience of products as well as services. This project brought together GSA students from Product Design and Interaction Design. In assigned groups, students observed and investigated the activities people are engaged with through their interactions with physical object, activity, process or service; the tasks being carried out and the outcomes achieved. Together in interdisciplinary teams students reviewed and re-designed interactions and presented the final experience using a working prototype.

2016-17 Term 2 Year 3 – Motion Graphics


Grant Glennie

There are many and varied approaches to making film, graphics, and multimedia it is therefore timely to engage with a range of moving-image works, their context, and the process of their making. Using either a piece of poetry, a monologue from a favourite film or strongly felt topic students are required to use this as a starting point to create a 2min 15sec piece of motion graphics that exploit creative and story-telling abilities.

2016-17 Term 2 Year 3 – Design Domain Part 2


Grant Glennie

“Design traditionally has viewed problems as being complicated and could be solved by breaking them into smaller pieces. This approach is viewed as being in the past, with traditionalists no longer able to apply design solutions to the complexity of modern problems. Transformation design recognises the most important modern challenges are complex and complex problems are more ambiguous in nature. They are more likely to react in unpredictable, non-linear ways.”

2016-17 Term 2 Year 2 – Design Domain Part 2


Neil Gilchrist and Milena Zuccarelli


1. Care for craft: tangibility is the premise for durability
2. Plan for the future: protect your toaster from cyber attacks
3. Look beyond the trend: original thinking exists
4. Beauty is not enhanced in transience
5. Do not be defined by slang (jargon of the youths) or emotion icons, they are only transitory
6. Archiving is thinking for the future: consider your archiving methods
7. Imagine looking back with no partiality, only necessary detachment
8. Do not be defined by progress, absorb it in its evolution

2016-17 Term 2 Year 1 – Design Domain Part 2


Marita Pappa

“My goal was to make this object and transform a digital file into something completely analogue. The medium Ι chose to work was charcoal and activated clay, once these two are mixed they can be transformed into anything. The reason I chose these two materials because of their contrast with the original artwork. For me it is fascinating to use these two “analogue” almost primary materials with a direct connection to the earth, in order to bring something in life that is intangible such as a digital communication”.

2016-17 Term 2 Year 1 – Web Fundamentals

Sally Nimmo

This project provides students with an introduction to the rudimentary concepts and methods of front-end web development. Students look at the fundamentals of each language and how they inter-operate with the browser. Through tutorials and experimentation, students will assemble web experiences using HTML, CSS and JavaScript. External

2016-17 Term 2 Year 2 – Screen Language

Samuel Velebný

The challenge set in this brief requires students to create a short documentary film of no more than 2mins30secs in length. The theme of the film should be, ‘The Journey’, which can be interpreted in anyway chosen, and can be a mixture of live action, found footage, moving image and text.