2017-18 Semester 1 Year 3 – Narrative Systems

What considerations should we have as designers of interactive information systems? How can we deliver contextual content in a staged and understandable way? What are the design affordances and special cases in creating media for public consumption?

This intense and public-facing project explored these questions and others through collaboration with the Glasgow Vintage Vehicle Trust, an organisation specialising the the preservation and display of classic buses. The students worked as a team towards a two-evening public event, producing an array of diverse responses to the space. Large-scale multi-screen projections, mapping, sound works and VR were among the approaches taken.

Mara Childs – Typographic

Anthony Garnett & Neil Gilchrist – A to B

Steve Curtis & Hana Seo – Patterns

Paul Lersveen – Ø

Sean Houston & Louise Wheeldon – Bonkle Baby Bus

2017-18 Semester 1 Year 2 – Web Contexts

Throughout two week Year 2 students were asked to create provocative web art which explores an issue or theme they cared about. Using web technologies such as  HTML, CSS, JavaScript, Python the pieces took advantage of the context of the web by using techniques like interactive interfaces, personalisation, or connecting to other online content.

Amber Struthers- Computational Hive Mind

Sally Nimmo – Feel ++

2017-18 Semester 1 Years 1-3 – Design Domain

The Design Domain remit is to consolidate awareness of design in the broader cultural field, highlighting the relationship between the studio’s specialist subject area and other bodies of knowledge outwith the studio discipline yet connectable to it.

This years themes were BODIES, IDENTITIES, ACTION, and ENGAGEMENT . Students are invited to research, contextualise and analyse their thematic area throughout part one of Design Domain. Concluding by proposing a project and and practical direction their work will take in part two.

Examples of areas of research were:

  • Artificial Intelligence
  • Privacy
  • Hacktivism
  • Open Source Culture

Sally Nimmo

Innes White

2017-18 Semester 1 Year 3 – Intelligent Sensors

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In our day to day life we often, without acknowledgment, process complex decisions into simpler answers. This project explores how we take complex information and simplify it into something digestible for interaction.

During this week long project, students used machine learning software such as Wekinator to explore their chosen interactions. Students developed a range of responses utilising web cameras, Kinect motion trackers and facial recognition software. In a short space of time students accomplished filtering these complex data streams into poetic, visual and auditory outputs.

Mara Childs – Sound Colour Rain

Paul Lersveen

2017-18 Semester 1 Year 2 – Make Some Noise

A week long exploration into the interactive methods of generating sound. With responses ranging from interactive mixers to generative instruments; students are asked to consider a compelling relationship between user, interaction and sound.

Lambert Segura – The Humming Toaster Story

Ankita Nagaraj – Clouds on a rainy night