Control

What other ways can we use control a computer, other than simply using a keyboard and mouse? Using the keyword ‘Control’ students consider both its literal and wider contextual meaning in their exploration of the brief.

This project seeks to explore a range of inputs using electronic hardware  such as buttons, switches, sliders and dials and how, when used singularly and in combination, they can affect digital outputs such as sound and imagery.

Students are introduced to physical computing via Arduino and asked to create a ‘control device’ furthering their understanding in creating responsive, digital artworks.

 

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