2018-19 Semester 1 Year 2 – Control

Students are introduced to physical computing techniques and creating a ‘control’ device to creative responsive digital artworks. Students are asked to question ‘What other ways can we use to control a computer, other than simply using a keyboard and a mouse?’ and ‘How can we interpret the thematic word ‘Control’ beyond just its literal meaning?’.

Throughout this four-week project students creatively and expressively explore Arduino, Firmata and rapid fabrication techniques such as laser-cutting.