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BA(HONS) INTERACTION DESIGN | GLASGOW SCHOOL OF ART

Explore the creative use of technology within an art and design context

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Guest Lecture 23/04/15 – Brendan Dawes

http://www.brendandawes.com/ Brendan Dawes’ lecture at the Glasgow School of Art attracted a full house. Glasgow School of Art staff, undergrad,…

2014-15 Term 2 Year 3 – Project: Sense and Sensibility

Callum Richie The theme of this project is ‘awareness’ and the focus is on meaning, execution, and critical reasoning.  It…

2014-15 Term 2 Year 2 – Project: Living Walls

Viola Rekvenyi Working independently, students create a meaningful, visually engaging site-specific projection map. Using mapping technology they create a dynamic…

2014-15 Term 2 Year 1- Project: Augmented Sculpture

Vitalijius Prismontas Students worked independently to create a meaningful projection-mapped sculpture. They build physical sculpture elements using prepared boxes, simple…

2014-15 Term 2 Year 3 – Project: Livecode Mobile

Katy Gilchrist In this project, students explore the domain of mobile application development using the Livecode platform. Mobile application development…

2014-15 Term 2 Year 2 – Project: Typography and Motion

Kirstin Mechan This year two motion graphics project combined typography with motion. Students were asked to consider patterns and rhythms…

2014-15 Term 2 Year 1 – Project: Introduction to Processing

Cal Lomax This project introduced students to coding using Processing. This was the first project that required students to apply…

Guest Lecture 15/01/15 – Calum Stirling – Gadroon Baguette Cartouche

Calum used digital technology to produce an update of traditional Scottish cornicing by combining social, political and economic data, with…

2014-15 Term 1 Year 2 Project 4 – Introduction to Interactivity

Viola Rekvenyi This project aims to encourage student exploration of the concept of event­driven interactivity, based around the concepts of ‘hypermedia’…

2014-15 Term 1 Year 1 Project 4 – Diorama

Vitalijius Prismontas This project is designed to introduce students to Maya’s 3d environment through the creation of a ‘Diorama’. They are required…

maya

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