Samuel Velebný This brief project is an introduction to the implementation of sound within Processing and/or Max MSP, this could…
2016-17 Term 1 Year 1 – Creative Coding
Olof Nilsson The Processing programing environment allows students to immediately engage with code and easily develop new ways of mark-making.…
2016-17 Term 1 Year 3 – Motion and Emotion
Cal Lomax This project challenges students to explore the physical manifestation of an emotion using animated primitives in Maya by applying…
2016-17 Term 1 Year 2 – Control
Ruth Johnstone This project seeks to explore a range of hardware input methods – buttons, switches, sliders, knobs – and…
2016-17 Term 1 Year 1 – Media Artist Tool Kit
Sally Nimmo This project is primarily a research-based activity, articulated and shared through the medium of a ‘Wiki’. Students research a…
2016-17 Term 1 All Years – Hello World
Marita Pappa The first project of the academic year involved students from all four years. Working in groups they were…
2015-16 Honours Project – Sámuel Setényi
Sámuel Setényi This project aims to extend the traditional Portuguese art form of patterned tiles (azulejos) by incorporating digital processes.…
2015-16 Honours Project – Simon Sloan
Simon Sloan An interactive installation that lets the user control an unstable ecosystem of islands and boats. Based on my…
2015-16 Honours Project – Callum Richie
Callum Richie Data Cultures is an interactive project that explores the realm of data visualization. It is an interpretative piece…
2015-16 Term 3 Year 3 – Data Visualisation
Frank Conway Data is everything and everywhere. How do we make sense of such ‘big data’? This project aims to…