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BA(HONS) INTERACTION DESIGN | GLASGOW SCHOOL OF ART

Explore the creative use of technology within an art and design context

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2016-17 Term 1 Year 2 – Make Some Noise

Samuel Velebný This brief project is an introduction to the implementation of sound within Processing and/or Max MSP, this could…

2016-17 Term 1 Year 1 – Creative Coding

Olof Nilsson The Processing programing environment allows students to immediately engage with code and easily develop new ways of mark-making.…

2016-17 Term 1 Year 3 – Motion and Emotion

Cal Lomax This project challenges students to explore the physical manifestation of an emotion using animated primitives in Maya by applying…

2016-17 Term 1 Year 2 – Control

Ruth Johnstone This project seeks to explore a range of hardware input methods – buttons, switches, sliders, knobs – and…

2016-17 Term 1 Year 1 – Media Artist Tool Kit

Sally Nimmo This project is primarily a research-based activity, articulated and shared through the medium of a ‘Wiki’. Students research a…

2016-17 Term 1 All Years – Hello World

Marita Pappa The first project of the academic year involved students from all four years. Working in groups they were…

2015-16 Honours Project – Sámuel Setényi

Sámuel Setényi This project aims to extend the traditional Portuguese art form of patterned tiles (azulejos) by incorporating digital processes.…

2015-16 Honours Project – Simon Sloan

Simon Sloan An interactive installation that lets the user control an unstable ecosystem of islands and boats. Based on my…

2015-16 Honours Project – Callum Richie

Callum Richie Data Cultures is an interactive project that explores the realm of data visualization. It is an interpretative piece…

2015-16 Term 3 Year 3 – Data Visualisation

Frank Conway Data is everything and everywhere. How do we make sense of such ‘big data’? This project aims to…

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