Enchanted Objects

In this Y1 project, students learn to ‘enchant’ everyday household objects ranging from teaspoons to rubber ducks using Arduino and … More

Control

In this Y2 project, students explore how to control a computer without a keyboard and mouse. Working with Arduino and … More

Data Visualisation

In Data Visualisation we look at how we can make ‘pictures of numbers’ by reading in tables of data from … More

Expressive Data

In our Y3 Expressive Data project students experiment with different methods of collecting and visceralising data. Outputs this year ranged … More

Creative Coding 2

In part 2 of Creative Coding we look at classes, transformations and geometry, 3D, images and pixels

Creative Coding 1

We begin our Year 1 learning journey by diving into creative coding – looking at loops, repeats, colour, shape and … More