This brief project was an exploration of the visualisation of sound within Processing. Students were expected to create an interpretative sound reactive visual application.In practical terms, this meant creating a simple animated graphic response to the playback of sounds.
This brief project introduced the implementation of sound within Processing. Students explored the sound capabilities of Processing to produce a simple ‘sound toy’. This could be either generative (changes over time on its own) or interactive (users interact by pressing keys, clicking, etc.), or a mix of both.
This project was an introduction to creative sound mixing. Students were required to create a 1-minute soundscape on any topic of choice. Students were introduced to sound recording, sound editing and sound mixing techniques to help explore a topic.
This project challenged students to explore the physical manifestation of an emotion using animated primitives in Maya. The final piece of animation was created in Maya using appropriate Polygon and/or NURBs construction, texturing, lighting, rigging, animation and rendering processes.
This short but intense project explored the realm of Object Oriented Programming (OOP) – how it works and why it is useful. Students became familiar with the new domain of classes, polymorphism, inheritance, and encapsulation.
The brief was to create a meaningful projection-mapped sculpture by first building a physical sculpture element using prepared boxes, simple furniture, found objects. Students explore sculptural form and the way light affects the form, documenting this exploration using stills and video.