2017-18 Semester 1 Year 2 – Living Walls

Charlotte_LivingWalls

Charlotte Holland

In this project, second-year students created site-specific projection maps. They used mapping software to make dynamic digital projections of animated elements; blurring the perceived boundaries between the virtual and the real world to convey the sense that surfaces of the building are responsive.

2017-18 Semester 1 Year 3 – Narrative Systems

What considerations should we have as designers of interactive information systems? How can we deliver contextual content in a staged and understandable way? What are the design affordances and special cases in creating media for public consumption?

This intense and public-facing project explored these questions and others through collaboration with the Glasgow Vintage Vehicle Trust, an organisation specialising the the preservation and display of classic buses. The students worked as a team towards a two-evening public event, producing an array of diverse responses to the space. Large-scale multi-screen projections, mapping, sound works and VR were among the approaches taken.


Mara Childs – Typographic


Anthony Garnett & Neil Gilchrist – A to B


Steve Curtis & Hana Seo – Patterns


Paul Lersveen – Ø



Sean Houston & Louise Wheeldon – Bonkle Baby Bus

2017-18 Semester 1 Year 2 – Web Contexts

Throughout two week Year 2 students were asked to create provocative web art which explores an issue or theme they cared about. Using web technologies such as  HTML, CSS, JavaScript, Python the pieces took advantage of the context of the web by using techniques like interactive interfaces, personalisation, or connecting to other online content.


Amber Struthers- Computational Hive Mind


Sally Nimmo – Feel ++

2017-18 Semester 1 Years 1, 2 & 3 – Design Domain

Design Domain remit is to consolidate awareness of design in the broader cultural field, highlighting the relationship between the Interaction Design specialist subject area and other design disciplines in the School of Design.

This years themes were BODIES, IDENTITIES, ACTION, and ENGAGEMENT . In the first semester students were invited to research, contextualise and analyse their thematic area considering topics such as: Artificial Intelligence, Privacy, Hacktivism, Open Source Culture


Sally Nimmo


Innes White

2017-18 Semester 1 Year 3 – Intelligent Sensors

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This project explores how we take complex information and simplify it into something digestible for interaction.

Students used Wekinator, a machine learning software, to explore chosen interactions. They developed a range of responses utilising web cameras, Kinect motion trackers and facial recognition software to translate complex data streams into poetic, visual and auditory outputs.


Mara Childs – Sound Colour Rain


Paul Lersveen