Business Design Centre, London – 5th – 8th July 2017
Monthly Archives: October 2017
Interaction Design Degree Show 2017
2016-17 Honours Project – Kirstin Mechan
Kirstin Mechan
First Impressions explores the ways in which emotions can be identified and expressed through the use of emotion detection software, comparing its accuracy with the natural born human instinct. This was created using a combination of different tools and media in order to produce an engaging, interactive piece which considers both the potential and limitations of this new detection technology.
2016-17 Honours Project – Pawel Kudel
Pawel Kudel
This project demands a professional approach to the development of an Interactive Dance Installation using the Kinect V2 and Peppers Ghost style projection for the Scottish Ballet’s Digital Season 2017, themed “Under the Skin.” The goal of this project is to digitally capture dance movements of professional ballet dancer Sophie Laplane and apply computational processes to convert the data into a form suitable for a real-time interactive installation.
2016-17 Honours Project – Lukas Dagilis
Lukas Dagilis
This project aims to explore the role of physical movement on the development of a person’s concept of home by way of an interactive digital installation. The project explores how traditional art forms, specifically storytelling and photography, can be reinvented through modern technology. The use of a Leap Motion controller and multi-channel audio in an intimate space creates an immersive physical environment that forms a connection between the viewer and artist, allowing the viewer to experience the artist’s unclear identity and the broken concept of ‘home’.
2016-17 Honours Project – Viola Rekvényi
Viola Rekvényi
2016-17 Term 3 Year 3 – Data Visualisation
Grant Glennie
This project aims to equip students with the ability to visually encode data using procedural methods, exploring different graphing ‘types’, spatial and temporal mapping, and use of scale, colour, and position to create meaningful, interpretive realisations of multi-dimensional information. In summary, this project focuses closely on exploring methods of understanding narratives through the multimedia representation of data.
2016-17 Term 3 Year 2 – Mixed Reality
Hana Seo
During this project, students explore the concept of mixed reality. Using Paul Milgram’s theory of the Reality-Virtuality continuum they consider how certain works of art and design fit within the spectrum of mixed reality. After becoming familiar with the concept, they are asked to create and locate their own project within this continuum.
2016-17 Term 3 Year 1 – Dimensions
Olof Nilsson
This project is designed to introduce students to Maya’s 3d environment through the creation of a convincing ‘Diorama’ within a 100x100x100 cube. This project is about
form, scale and light. Students are asked to create a 20-second animation exploring
the 3-dimensional environment of a scene viewed from a first-person perspective.
2016-17 Term 2 Year 1 – Soundscapes
Ankita Nagaraj
Soundscapes was a short weeklong project which allowed students to explore creative sound design. They were asked to create a 1-minute soundscape on any topic they liked and were introduced to sound recording, sound editing and sound mixing techniques to help explore the chosen topic. create a one-minute soundscape that featured a recording taken by us, some music and a few sound effects